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Capabilities

This diagram explains our experience and the type of projects we create for our clients.

The outer circles represent our main categories of expertise: Technical, Education and Graphics. Each of these main areas can stand alone, and represent a body of work we perform for some of our clients.

Education: Courseware development and instructional design for ILT, in-person training, textbook editing/revisions, etc.

Technical: Mechanical and electrical design, process design, product design, etc.

Graphics: 2d and 3d animation, modeling, interactive design, game development, etc.

The overlap areas between these main categories represent where interdisciplinary development takes place. These areas are where we can capitalize on two of our areas of expertise, and what begins to set us apart from other companies.

The center section is our "sweet spot" where all our our expertise comes together for a project. This is where our most innovative projects are created.